gaming @ your library logo

The Librarian's Guide to Gaming:

An Online Toolkit for Building Gaming ala @your library  logo

HISTORY TOOLS AND RESOURCES BEST PRACTICES CALENDAR

 

Julie Scordato"Build momentum to negotiate for other teen programs in the wake of gaming success."

 
 
~Julie Scordato,
Columbus Metropolitan Library
Columbus, OH
 

 

Tools & Resources

All the things you need to help you with creating a gaming experience @ your library, from advocating to evaluating.

Gaming Readiness Checklist
Tips from the expert panel, in PowerPoint format.

Making the Case: Advocacy and FAQs
How to advocate for gaming and respond to challenges from critics.

Literacy 101
An explanation of the various kinds of literacy, connecting gaming and literacy.

Money, Money, Money: Budgeting and Purchasing Equipment
Learn how to do free and inexpensive gaming services, get a ballpark idea of costs, and discover funding resources.

Facility Issues: Time, Space and Staff
Discover how to create something, when you have nothing.

Forms and Handouts
Print our collections list for your own materials orders, and get ideas from our collection of registration forms and scoring sheets.

Marketing and Publicity
Don't reinvent the wheel. Download and modify our marketing templates gathered from successful programs and get ideas from our collection of posters and fliers.

Telling Your Story: Evaluation and Assessment Tools
Programming shouldn't happen in a vacuum! Successful planning includes assessment. Test a collection of surveys to help you evaluate and improve gaming @ your library.

Legal Issues
Not sure if it's okay to circulate games or run tournaments? Get the lowdown here!

Bibliography of Resources
Support for making your case, background information, and books, articles, websites, podcasts, and conference presentations to inform and educate.

Expert Panel
Leaders in the library gaming field.



HISTORY TOOLS AND RESOURCES BEST PRACTICES
  That Was Then: A brief history of gaming in libraries.

This Is Now:
A snapshot of gaming in libraries today.


 

Talking Points: Connecting games & literacy.

Evaluation:
Tools to measure your success.


  First Steps:
Easy, low-cost models for beginners

Next Steps:
Models large in scope and scale.

Gaming @ your library is an initiative of the American Library Association.
This initiative is generously funded by the Verizon Foundation